Class SpriteDistanceField
Drives a Unity
[PublicAPI]
[ExecuteInEditMode]
[DisallowMultipleComponent]
[RequireComponent(typeof(SpriteRenderer))]
public sealed class SpriteDistanceField : MonoBehaviour
- Inheritance
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ObjectComponentBehaviourMono
Behaviour SpriteDistance Field
- Inherited Members
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Mono
Behaviour. Is Invoking() MonoBehaviour. Cancel Invoke() MonoBehaviour. Stop Coroutine(Coroutine) MonoBehaviour. Stop All Coroutines() MonoBehaviour. destroy Cancellation Token MonoBehaviour. use GUILayout MonoBehaviour. run InEdit Mode Behaviour.enabled Behaviour.is Active And Enabled Component.GetComponent<T>()Component.TryGetComponent<T>(out T)Component.GetComponentInChildren<T>()Component.GetComponentsInChildren<T>()Component.GetComponentInParent<T>()Component.GetComponentsInParent<T>()Component.GetComponents<T>()Component.transform Component.game Object Component.tag Component.rigidbody Component.rigidbody2D Component.camera Component.light Component.animation Component.constant Force Component.renderer Component.audio Component.network View Component.collider Component.collider2D Component.hinge Joint Component.particle System Object.Get InstanceID() Object.Get Hash Code() Object.Instantiate(Object, Vector3, Quaternion) Object.Instantiate(Object, Vector3, Quaternion, Transform) Object.Instantiate(Object) Object.Instantiate(Object, Transform) Object.Instantiate<T>(T)Object.Instantiate<T>(T, Vector3, Quaternion)Object.Instantiate<T>(T, Vector3, Quaternion, Transform)Object.Instantiate<T>(T, Transform)Object.Destroy(Object) Object.Destroy Immediate(Object) Object.Dont Destroy OnLoad(Object) Object.Destroy Object(Object) Object.FindObjectsOfType<T>()Object.FindObjectsByType<T>(FindObjectsSortMode)Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)Object.FindObjectOfType<T>()Object.FindFirstObjectByType<T>()Object.FindAnyObjectByType<T>()Object.FindFirstObjectByType<T>(FindObjectsInactive)Object.FindAnyObjectByType<T>(FindObjectsInactive)Object.To String() Object.name Object.hide Flags
Properties
FieldPropertyName
Name of the material property of the distance field texture.